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ESB I templers

[-R&D] Razor of Death

as of Jul 12, 2026 05:55 UTC

Kingdom
#3666
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
71670189
Power
68.5M
#22 / 188 by power
Top 8% among 50-70M
Kill Points
2B
#5 / 188 by KP
Top 5% among 50-70M
Deaths
14.9M
#8 / 188 by deaths
Top 21% among 50-70M
Kills
297.6M
Healing
193.5M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 3%Top 5%Top 7%
DeathsTop 5%Top 21%Top 10%
PowerTop 12%Top 8%Top 13%

Efficiency

KP per heal
10.3
kill points earned per unit healed
Kill / heal ratio
1.54
total kills vs healing
T4+T5 kill share
48.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.03B51.5%
T4
924.8M46.3%
T3
8.86M0.4%
T2
5.61M0.3%
T1
29.7M1.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
51.4M17.3%
T4
92.5M31.1%
T3
2.21M0.7%
T2
2.80M0.9%
T1
148.7M50.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
13.3M19.4%
Hero
4.70M6.9%
Tech
31.3M45.8%
Building
19.1M28.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.2B
RSS assisted
145.1K

Scan history

Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.