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ᴺᴵ ODYNsp

[W670] War Overnight

as of Jul 15, 2026 23:54 UTC

Kingdom
#3825
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
7190437
Power
83.9M
#10 / 603 by power
Top 46% among 70-100M
Kill Points
4.08B
#5 / 603 by KP
Top 19% among 70-100M
Deaths
28.2M
#7 / 603 by deaths
Top 17% among 70-100M
Kills
400.4M
Healing
165.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 19%Top 4%
DeathsTop 2%Top 17%Top 4%
PowerTop 2%Top 46%Top 7%

Efficiency

KP per heal
24.7
kill points earned per unit healed
Kill / heal ratio
2.42
total kills vs healing
T4+T5 kill share
77.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.07B50.7%
T4
1.93B47.2%
T3
54.8M1.3%
T2
18.5M0.5%
T1
12.5M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
103.6M27.1%
T4
192.6M50.5%
T3
13.7M3.6%
T2
9.26M2.4%
T1
62.6M16.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
26.1M31.1%
Hero
7.08M8.4%
Tech
31.3M37.4%
Building
19.4M23.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
30.4B
RSS assisted
131K

Scan history

3 scans · Jul 12, 2026 06:56 UTC Jul 15, 2026 23:54 UTC
Power83.9M
Jul 12, 2026 06:56 UTC - 80,453,756Jul 13, 2026 01:35 UTC - 83,568,086Jul 15, 2026 23:54 UTC - 83,868,606
Kill points4.08B
Jul 12, 2026 06:56 UTC - 4,081,583,843Jul 13, 2026 01:35 UTC - 4,082,903,993Jul 15, 2026 23:54 UTC - 4,082,903,993
Deaths28.2M
Jul 12, 2026 06:56 UTC - 28,121,508Jul 13, 2026 01:35 UTC - 28,151,851Jul 15, 2026 23:54 UTC - 28,151,851
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 23:54 UTC#382583.9M+300.5K--+7.63K
Jul 13, 2026 01:35 UTC#382583.6M+3.11M+1.32M+30.3K+541.3K
Jul 12, 2026 06:56 UTC#382580.5Mfirst scan on record