EmperorXVIII
[BO19] MAD LION
as of Jul 11, 2026 14:04 UTC
- Kingdom
- #2919
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 719170
Power
63.9M
#77 / 318 by power
Top 31% among 50-70M
Kill Points
1.80B
#24 / 318 by KP
Top 6% among 50-70M
Deaths
24.2M
#17 / 318 by deaths
Top 5% among 50-70M
Kills
335.2M
Healing
120.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 6% | Top 7% |
| Deaths | Top 6% | Top 5% | Top 5% |
| Power | Top 25% | Top 31% | Top 14% |
Efficiency
- KP per heal
- 14.9
- kill points earned per unit healed
- Kill / heal ratio
- 2.77
- total kills vs healing
- T4+T5 kill share
- 71.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
560.7M31.2%
T4
1.22B67.8%
T3
5.01M0.3%
T2
572.8K0.0%
T1
11.8M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
28M13.3%
T4
121.9M57.9%
T3
1.25M0.6%
T2
286.4K0.1%
T1
58.9M28.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
8.84M13.8%
Hero
4.34M6.8%
Tech
31.3M49.1%
Building
19.4M30.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.1B
- RSS assisted
- 58.1K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.