chuckfarm4
[FUD] FUD LAND
as of Jul 13, 2026 03:19 UTC
- Kingdom
- #1056
- Civilization
- Civ 10
- Town Center
- TC 23
- VIP
- Level 0
- Governor ID
- 72022170
Power
15.6M
#156 / 294 by power
Top 24% among <25M
Kill Points
1.38M
#148 / 294 by KP
Top 27% among <25M
Deaths
143.9K
#192 / 294 by deaths
Top 47% among <25M
Kills
517.1K
Healing
968.1K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 51% | Top 27% | Top 52% |
| Deaths | Top 66% | Top 47% | Top 65% |
| Power | Top 54% | Top 24% | Top 51% |
Efficiency
- KP per heal
- 1.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.53
- total kills vs healing
- T4+T5 kill share
- 9.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
60.8K4.4%
T4
443.8K32.3%
T3
682.1K49.6%
T2
142.9K10.4%
T1
45.5K3.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
3.04K0.6%
T4
44.4K8.6%
T3
170.5K33.0%
T2
71.5K13.8%
T1
227.7K44.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.90M18.7%
Hero
899.2K5.8%
Tech
4.29M27.6%
Building
7.47M48.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.65B
- RSS assisted
- 960
Scan history
2 scans · Jul 11, 2026 09:18 UTC → Jul 13, 2026 03:19 UTC
Power15.6M
Kill points1.38M
Deaths143.9K
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 03:19 UTC | #1056 | 15.6M | +980 | - | - | +426 |
| Jul 11, 2026 09:18 UTC | #1056 | 15.6M | first scan on record | |||