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[M29V] Merciless Vikings

as of Jul 15, 2026 04:23 UTC

Kingdom
#2829
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
72616050
Power
71.9M
#53 / 280 by power
Top 93% among 70-100M
Kill Points
3.27B
#30 / 280 by KP
Top 26% among 70-100M
Deaths
19.4M
#35 / 280 by deaths
Top 43% among 70-100M
Kills
276.3M
Healing
195.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 11%Top 26%Top 5%
DeathsTop 13%Top 43%Top 7%
PowerTop 19%Top 93%Top 12%

Efficiency

KP per heal
16.7
kill points earned per unit healed
Kill / heal ratio
1.41
total kills vs healing
T4+T5 kill share
81.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.98B60.5%
T4
1.26B38.5%
T3
20.8M0.6%
T2
5.90M0.2%
T1
8.75M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
98.8M35.7%
T4
125.6M45.5%
T3
5.19M1.9%
T2
2.95M1.1%
T1
43.8M15.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
16.9M23.5%
Hero
4.92M6.8%
Tech
31.3M43.6%
Building
18.7M26.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
24.1B
RSS assisted
114.2K

Scan history

3 scans · Jul 9, 2026 20:21 UTC Jul 15, 2026 04:23 UTC
Power71.9M
Jul 9, 2026 20:21 UTC - 75,504,812Jul 11, 2026 05:07 UTC - 75,502,570Jul 15, 2026 04:23 UTC - 71,898,470
Kill points3.27B
Jul 9, 2026 20:21 UTC - 3,174,883,621Jul 11, 2026 05:07 UTC - 3,174,883,621Jul 15, 2026 04:23 UTC - 3,267,026,987
Deaths19.4M
Jul 9, 2026 20:21 UTC - 19,115,171Jul 11, 2026 05:07 UTC - 19,115,171Jul 15, 2026 04:23 UTC - 19,368,984
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 04:23 UTC#282971.9M-3.60M+92.1M+253.8K+5.13M
Jul 11, 2026 05:07 UTC#282975.5M-2.24K--+2.08K
Jul 9, 2026 20:21 UTC#282975.5Mfirst scan on record