Aabdullah
[W670] War Overnight
as of Jul 13, 2026 04:52 UTC
- Kingdom
- #3492
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 72636163
Power
66.7M
#29 / 235 by power
Top 17% among 50-70M
Kill Points
2.60B
#7 / 235 by KP
Top 3% among 50-70M
Deaths
23.7M
#5 / 235 by deaths
Top 5% among 50-70M
Kills
250.1M
Healing
145.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 3% | Top 6% |
| Deaths | Top 3% | Top 5% | Top 5% |
| Power | Top 13% | Top 17% | Top 13% |
Efficiency
- KP per heal
- 17.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.72
- total kills vs healing
- T4+T5 kill share
- 68.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.69B65.1%
T4
873.7M33.6%
T3
13.6M0.5%
T2
6.53M0.3%
T1
14.3M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
84.5M33.8%
T4
87.4M34.9%
T3
3.40M1.4%
T2
3.27M1.3%
T1
71.6M28.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
9.56M14.3%
Hero
6.50M9.7%
Tech
31.3M47.0%
Building
19.4M29.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28B
- RSS assisted
- 84.5K
Scan history
2 scans · Jul 12, 2026 05:17 UTC → Jul 13, 2026 04:52 UTC
Power66.7M
Kill points2.60B
Deaths23.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:52 UTC | #3492 | 66.7M | +8.48M | +173.6K | - | +740K |
| Jul 12, 2026 05:17 UTC | #3492 | 58.3M | first scan on record | |||