Daddy Chillllll
[RF58] Rise of Fire 2158
as of Jul 15, 2026 04:21 UTC
- Kingdom
- #2158
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 7281339
Power
91.8M
#33 / 673 by power
Top 20% among 70-100M
Kill Points
10.9B
#18 / 673 by KP
Top 3% among 70-100M
Deaths
57.2M
#7 / 673 by deaths
Top 1% among 70-100M
Kills
774.2M
Healing
471M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 3% | Top 1% |
| Deaths | Top 2% | Top 1% | Top 1% |
| Power | Top 5% | Top 20% | Top 5% |
Efficiency
- KP per heal
- 23.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.64
- total kills vs healing
- T4+T5 kill share
- 92.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.76B71.5%
T4
3.03B27.9%
T3
41.6M0.4%
T2
17.4M0.2%
T1
8.09M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
387.9M51.7%
T4
302.9M40.4%
T3
10.4M1.4%
T2
8.68M1.2%
T1
40.5M5.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
31.2M33.9%
Hero
9.98M10.9%
Tech
31.3M34.1%
Building
19.4M21.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31B
- RSS assisted
- 197.2K
Scan history
4 scans · Jul 9, 2026 19:38 UTC → Jul 15, 2026 04:21 UTC
Power91.8M
Kill points10.9B
Deaths57.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:21 UTC | #2158 | 91.8M | -3.92M | +74.7M | +419.9K | +2.44M |
| Jul 13, 2026 22:06 UTC | #2158 | 95.8M | -5.62M | +285.5M | +558.2K | +15.9M |
| Jul 11, 2026 11:54 UTC | #2158 | 101.4M | +3.51K | - | - | +3.78K |
| Jul 9, 2026 19:38 UTC | #2158 | 101.4M | first scan on record | |||