ᴵᴬ StarLord
[#4P] 4Play
as of Jul 13, 2026 04:50 UTC
- Kingdom
- #2250
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 73660166
Power
79.4M
#24 / 299 by power
Top 64% among 70-100M
Kill Points
1.89B
#17 / 299 by KP
Top 45% among 70-100M
Deaths
22.9M
#14 / 299 by deaths
Top 31% among 70-100M
Kills
189.8M
Healing
66.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 45% | Top 7% |
| Deaths | Top 5% | Top 31% | Top 6% |
| Power | Top 9% | Top 64% | Top 9% |
Efficiency
- KP per heal
- 28.3
- kill points earned per unit healed
- Kill / heal ratio
- 2.84
- total kills vs healing
- T4+T5 kill share
- 76.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
684.4M36.2%
T4
1.11B58.8%
T3
73.3M3.9%
T2
17.9M0.9%
T1
3.41M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
34.2M18.0%
T4
111.3M58.6%
T3
18.3M9.6%
T2
8.95M4.7%
T1
17M9.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
24.2M30.4%
Hero
5.51M6.9%
Tech
31.3M39.5%
Building
18.4M23.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.1B
- RSS assisted
- 60K
Scan history
3 scans · Jul 11, 2026 03:01 UTC → Jul 13, 2026 04:50 UTC
Power79.4M
Kill points1.89B
Deaths22.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:50 UTC | #2250 | 79.4M | - | - | - | - |
| Jul 12, 2026 02:18 UTC | #2250 | 79.4M | - | - | - | - |
| Jul 11, 2026 03:01 UTC | #2250 | 79.4M | first scan on record | |||