DADDY IS HERRE
No alliance
as of Jul 11, 2026 13:44 UTC
- Kingdom
- #2833
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 7375399
Power
59.4M
#37 / 150 by power
Top 53% among 50-70M
Kill Points
1.08B
#30 / 150 by KP
Top 14% among 50-70M
Deaths
19.4M
#21 / 150 by deaths
Top 10% among 50-70M
Kills
108.7M
Healing
104.6M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 20% | Top 14% | Top 10% |
| Deaths | Top 15% | Top 10% | Top 7% |
| Power | Top 25% | Top 53% | Top 16% |
Efficiency
- KP per heal
- 10.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.04
- total kills vs healing
- T4+T5 kill share
- 67.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
658.1M60.8%
T4
395.6M36.5%
T3
18.8M1.7%
T2
4.40M0.4%
T1
5.66M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
32.9M30.6%
T4
39.6M36.7%
T3
4.71M4.4%
T2
2.20M2.0%
T1
28.3M26.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.96M6.7%
Hero
5M8.4%
Tech
31.3M52.7%
Building
19.1M32.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.4B
- RSS assisted
- 35.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.