KILL ONLY RALLY
[V67B] WARRIOR RE-CREATION
as of Jul 12, 2026 20:12 UTC
- Kingdom
- #3267
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 7382076
Power
122.1M
#3 / 559 by power
Top 29% among 100-200M
Kill Points
8.40B
#5 / 559 by KP
Top 37% among 100-200M
Deaths
52.5M
#1 / 559 by deaths
Top 11% among 100-200M
Kills
1.08B
Healing
555.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 37% | Top 2% |
| Deaths | Top 1% | Top 11% | Top 1% |
| Power | Top 1% | Top 29% | Top 1% |
Efficiency
- KP per heal
- 15.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.94
- total kills vs healing
- T4+T5 kill share
- 64.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.15B61.3%
T4
3.15B37.5%
T3
33.9M0.4%
T2
11.2M0.1%
T1
60.8M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
257.3M28.9%
T4
314.7M35.4%
T3
8.46M1.0%
T2
5.60M0.6%
T1
303.8M34.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
62.2M50.9%
Hero
9.23M7.6%
Tech
31.3M25.7%
Building
19.4M15.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.8B
- RSS assisted
- 125K
Scan history
3 scans · Jul 11, 2026 06:40 UTC → Jul 12, 2026 20:12 UTC
Power122.1M
Kill points8.40B
Deaths52.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 20:12 UTC | #3267 | 122.1M | +395.9K | - | - | +21.3K |
| Jul 11, 2026 18:25 UTC | #3267 | 121.7M | +35.2K | - | - | +6.58K |
| Jul 11, 2026 06:40 UTC | #3267 | 121.7M | first scan on record | |||