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as of Jul 12, 2026 18:53 UTC

Kingdom
#3161
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
73940503
Power
92.5M
#19 / 355 by power
Top 18% among 70-100M
Kill Points
4.13B
#17 / 355 by KP
Top 19% among 70-100M
Deaths
25.1M
#13 / 355 by deaths
Top 25% among 70-100M
Kills
313.7M
Healing
208.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 19%Top 4%
DeathsTop 4%Top 25%Top 5%
PowerTop 6%Top 18%Top 5%

Efficiency

KP per heal
19.8
kill points earned per unit healed
Kill / heal ratio
1.50
total kills vs healing
T4+T5 kill share
85.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.87B69.5%
T4
1.23B29.8%
T3
11.8M0.3%
T2
8.47M0.2%
T1
7.97M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
143.7M45.8%
T4
123M39.2%
T3
2.96M0.9%
T2
4.23M1.3%
T1
39.9M12.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
36M38.8%
Hero
5.90M6.4%
Tech
31.3M33.9%
Building
19.4M20.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
33.7B
RSS assisted
176.1K

Scan history

3 scans · Jul 11, 2026 06:17 UTC Jul 12, 2026 18:53 UTC
Power92.5M
Jul 11, 2026 06:17 UTC - 93,766,289Jul 11, 2026 22:33 UTC - 93,766,289Jul 12, 2026 18:53 UTC - 92,543,147
Kill points4.13B
Jul 11, 2026 06:17 UTC - 4,131,463,729Jul 11, 2026 22:33 UTC - 4,131,463,729Jul 12, 2026 18:53 UTC - 4,132,079,429
Deaths25.1M
Jul 11, 2026 06:17 UTC - 25,067,277Jul 11, 2026 22:33 UTC - 25,067,277Jul 12, 2026 18:53 UTC - 25,067,277
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 18:53 UTC#316192.5M-1.22M+615.7K-+2.50K
Jul 11, 2026 22:33 UTC#316193.8M---+928
Jul 11, 2026 06:17 UTC#316193.8Mfirst scan on record