← Kingdom #2292 leaderboard

ᴶᴷTheHound

[BNY] Bunny Bandits

as of Jul 13, 2026 23:08 UTC

Kingdom
#2292
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
74076296
Power
84.4M
#21 / 192 by power
Top 44% among 70-100M
Kill Points
1.73B
#23 / 192 by KP
Top 48% among 70-100M
Deaths
25.2M
#12 / 192 by deaths
Top 24% among 70-100M
Kills
115.4M
Healing
159.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 12%Top 48%Top 8%
DeathsTop 7%Top 24%Top 5%
PowerTop 11%Top 44%Top 7%

Efficiency

KP per heal
10.9
kill points earned per unit healed
Kill / heal ratio
0.73
total kills vs healing
T4+T5 kill share
91.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.32B76.2%
T4
394.9M22.8%
T3
13M0.8%
T2
3.15M0.2%
T1
1.02M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
66M57.2%
T4
39.5M34.2%
T3
3.25M2.8%
T2
1.58M1.4%
T1
5.11M4.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
29.1M34.5%
Hero
5.24M6.2%
Tech
31.3M37.1%
Building
18.7M22.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.1B
RSS assisted
54.8K

Scan history

3 scans · Jul 11, 2026 03:09 UTC Jul 13, 2026 23:08 UTC
Power84.4M
Jul 11, 2026 03:09 UTC - 85,481,418Jul 11, 2026 20:49 UTC - 85,717,868Jul 13, 2026 23:08 UTC - 84,422,908
Kill points1.73B
Jul 11, 2026 03:09 UTC - 1,712,992,525Jul 11, 2026 20:49 UTC - 1,712,992,525Jul 13, 2026 23:08 UTC - 1,731,391,200
Deaths25.2M
Jul 11, 2026 03:09 UTC - 25,066,041Jul 11, 2026 20:49 UTC - 25,066,041Jul 13, 2026 23:08 UTC - 25,221,311
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 23:08 UTC#229284.4M-1.29M+18.4M+155.3K+1.01M
Jul 11, 2026 20:49 UTC#229285.7M+236.4K---
Jul 11, 2026 03:09 UTC#229285.5Mfirst scan on record