Kentucky 08
[#K1L] Chill Chill Notoxic
as of Jul 13, 2026 04:31 UTC
- Kingdom
- #3231
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 74196057
Power
82.3M
#12 / 302 by power
Top 52% among 70-100M
Kill Points
2.72B
#11 / 302 by KP
Top 32% among 70-100M
Deaths
26.3M
#5 / 302 by deaths
Top 22% among 70-100M
Kills
267.7M
Healing
164M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 32% | Top 6% |
| Deaths | Top 2% | Top 22% | Top 4% |
| Power | Top 4% | Top 52% | Top 8% |
Efficiency
- KP per heal
- 16.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.63
- total kills vs healing
- T4+T5 kill share
- 68.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.71B62.6%
T4
981.5M36.1%
T3
12.6M0.5%
T2
7.40M0.3%
T1
15.5M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
85.3M31.9%
T4
98.1M36.7%
T3
3.16M1.2%
T2
3.70M1.4%
T1
77.4M28.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
25.4M30.9%
Hero
6.19M7.5%
Tech
31.3M38.1%
Building
19.4M23.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.9B
- RSS assisted
- 141.2K
Scan history
2 scans · Jul 12, 2026 04:22 UTC → Jul 13, 2026 04:31 UTC
Power82.3M
Kill points2.72B
Deaths26.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:31 UTC | #3231 | 82.3M | +32K | - | - | - |
| Jul 12, 2026 04:22 UTC | #3231 | 82.3M | first scan on record | |||