← Kingdom #2045 leaderboard

yuDKN1

[RV45] Rise of Vikings

as of Jul 13, 2026 21:25 UTC

Kingdom
#2045
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
74434872
Power
83.5M
#23 / 462 by power
Top 48% among 70-100M
Kill Points
6.21B
#12 / 462 by KP
Top 10% among 70-100M
Deaths
28.8M
#13 / 462 by deaths
Top 16% among 70-100M
Kills
381.6M
Healing
240.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 10%Top 3%
DeathsTop 3%Top 16%Top 4%
PowerTop 5%Top 48%Top 7%

Efficiency

KP per heal
25.8
kill points earned per unit healed
Kill / heal ratio
1.58
total kills vs healing
T4+T5 kill share
95.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
5.13B82.6%
T4
1.06B17.1%
T3
8.52M0.1%
T2
6.20M0.1%
T1
2.70M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
256.5M67.2%
T4
106.4M27.9%
T3
2.13M0.6%
T2
3.10M0.8%
T1
13.5M3.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
26.7M31.9%
Hero
6.48M7.8%
Tech
31.3M37.5%
Building
19.1M22.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
45.3B
RSS assisted
204K

Scan history

3 scans · Jul 11, 2026 02:19 UTC Jul 13, 2026 21:25 UTC
Power83.5M
Jul 11, 2026 02:19 UTC - 81,326,839Jul 11, 2026 20:39 UTC - 83,116,600Jul 13, 2026 21:25 UTC - 83,527,471
Kill points6.21B
Jul 11, 2026 02:19 UTC - 6,211,172,062Jul 11, 2026 20:39 UTC - 6,211,172,062Jul 13, 2026 21:25 UTC - 6,211,172,062
Deaths28.8M
Jul 11, 2026 02:19 UTC - 28,800,795Jul 11, 2026 20:39 UTC - 28,800,795Jul 13, 2026 21:25 UTC - 28,800,795
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 21:25 UTC#204583.5M+410.9K--+27.8K
Jul 11, 2026 20:39 UTC#204583.1M+1.79M--+180.7K
Jul 11, 2026 02:19 UTC#204581.3Mfirst scan on record