← Kingdom #1419 leaderboard

19ᴱ 兔兔

[419E] 出前一叮

as of Jul 13, 2026 08:11 UTC

Kingdom
#1419
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
74629848
Power
83.4M
#36 / 275 by power
Top 48% among 70-100M
Kill Points
4.20B
#18 / 275 by KP
Top 18% among 70-100M
Deaths
38.8M
#9 / 275 by deaths
Top 5% among 70-100M
Kills
324.3M
Healing
175.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 18%Top 4%
DeathsTop 4%Top 5%Top 2%
PowerTop 14%Top 48%Top 8%

Efficiency

KP per heal
24.0
kill points earned per unit healed
Kill / heal ratio
1.85
total kills vs healing
T4+T5 kill share
84.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.85B67.9%
T4
1.31B31.2%
T3
21.1M0.5%
T2
10.8M0.3%
T1
7.98M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
142.6M44.0%
T4
131.1M40.4%
T3
5.28M1.6%
T2
5.41M1.7%
T1
39.9M12.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.7M30.8%
Hero
6.97M8.4%
Tech
31.3M37.6%
Building
19.4M23.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
16.5B
RSS assisted
40.2K

Scan history

3 scans · Jul 10, 2026 22:54 UTC Jul 13, 2026 08:11 UTC
Power83.4M
Jul 10, 2026 22:54 UTC - 95,020,429Jul 11, 2026 10:06 UTC - 95,020,429Jul 13, 2026 08:11 UTC - 83,368,519
Kill points4.20B
Jul 10, 2026 22:54 UTC - 4,092,486,601Jul 11, 2026 10:06 UTC - 4,092,486,601Jul 13, 2026 08:11 UTC - 4,203,125,003
Deaths38.8M
Jul 10, 2026 22:54 UTC - 38,299,612Jul 11, 2026 10:06 UTC - 38,299,612Jul 13, 2026 08:11 UTC - 38,849,421
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 08:11 UTC#141983.4M-11.7M+110.6M+549.8K+2.57M
Jul 11, 2026 10:06 UTC#141995M----
Jul 10, 2026 22:54 UTC#141995Mfirst scan on record