← Kingdom #2521 leaderboard

Man 7

[2S21] Merc Squad

as of Jul 14, 2026 02:50 UTC

Kingdom
#2521
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
75292529
Power
97.6M
#10 / 261 by power
Top 5% among 70-100M
Kill Points
5.21B
#6 / 261 by KP
Top 13% among 70-100M
Deaths
26M
#10 / 261 by deaths
Top 22% among 70-100M
Kills
382.4M
Healing
310.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 13%Top 3%
DeathsTop 4%Top 22%Top 4%
PowerTop 4%Top 5%Top 4%

Efficiency

KP per heal
16.8
kill points earned per unit healed
Kill / heal ratio
1.23
total kills vs healing
T4+T5 kill share
86.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.75B72.0%
T4
1.44B27.6%
T3
6.28M0.1%
T2
7.45M0.1%
T1
9.14M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
187.6M49.0%
T4
143.8M37.6%
T3
1.57M0.4%
T2
3.73M1.0%
T1
45.7M12.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
39.6M40.6%
Hero
7.32M7.5%
Tech
31.3M32.1%
Building
19.4M19.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
21.5B
RSS assisted
100.2K

Scan history

3 scans · Jul 11, 2026 03:57 UTC Jul 14, 2026 02:50 UTC
Power97.6M
Jul 11, 2026 03:57 UTC - 99,940,032Jul 11, 2026 21:08 UTC - 99,632,746Jul 14, 2026 02:50 UTC - 97,636,284
Kill points5.21B
Jul 11, 2026 03:57 UTC - 5,174,089,828Jul 11, 2026 21:08 UTC - 5,181,865,158Jul 14, 2026 02:50 UTC - 5,212,377,260
Deaths26M
Jul 11, 2026 03:57 UTC - 25,932,054Jul 11, 2026 21:08 UTC - 25,932,054Jul 14, 2026 02:50 UTC - 26,018,062
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 02:50 UTC#252197.6M-2M+30.5M+86K+1.73M
Jul 11, 2026 21:08 UTC#252199.6M-307.3K+7.78M-+425.2K
Jul 11, 2026 03:57 UTC#252199.9Mfirst scan on record