Man 7
[2S21] Merc Squad
as of Jul 14, 2026 02:50 UTC
- Kingdom
- #2521
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 75292529
Power
97.6M
#10 / 261 by power
Top 5% among 70-100M
Kill Points
5.21B
#6 / 261 by KP
Top 13% among 70-100M
Deaths
26M
#10 / 261 by deaths
Top 22% among 70-100M
Kills
382.4M
Healing
310.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 13% | Top 3% |
| Deaths | Top 4% | Top 22% | Top 4% |
| Power | Top 4% | Top 5% | Top 4% |
Efficiency
- KP per heal
- 16.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.23
- total kills vs healing
- T4+T5 kill share
- 86.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.75B72.0%
T4
1.44B27.6%
T3
6.28M0.1%
T2
7.45M0.1%
T1
9.14M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
187.6M49.0%
T4
143.8M37.6%
T3
1.57M0.4%
T2
3.73M1.0%
T1
45.7M12.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
39.6M40.6%
Hero
7.32M7.5%
Tech
31.3M32.1%
Building
19.4M19.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.5B
- RSS assisted
- 100.2K
Scan history
3 scans · Jul 11, 2026 03:57 UTC → Jul 14, 2026 02:50 UTC
Power97.6M
Kill points5.21B
Deaths26M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 02:50 UTC | #2521 | 97.6M | -2M | +30.5M | +86K | +1.73M |
| Jul 11, 2026 21:08 UTC | #2521 | 99.6M | -307.3K | +7.78M | - | +425.2K |
| Jul 11, 2026 03:57 UTC | #2521 | 99.9M | first scan on record | |||