l MUSTANG I
[DoD:] Do or Die!
as of Jul 15, 2026 07:05 UTC
- Kingdom
- #2562
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 75373335
Power
90.1M
#6 / 312 by power
Top 25% among 70-100M
Kill Points
5.69B
#2 / 312 by KP
Top 11% among 70-100M
Deaths
25.4M
#11 / 312 by deaths
Top 24% among 70-100M
Kills
387.8M
Healing
296.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 11% | Top 3% |
| Deaths | Top 4% | Top 24% | Top 5% |
| Power | Top 2% | Top 25% | Top 5% |
Efficiency
- KP per heal
- 19.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.31
- total kills vs healing
- T4+T5 kill share
- 92.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.14B72.6%
T4
1.52B26.7%
T3
25.3M0.4%
T2
8.34M0.1%
T1
3.69M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
206.8M53.3%
T4
152M39.2%
T3
6.32M1.6%
T2
4.17M1.1%
T1
18.5M4.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.2M36.8%
Hero
6.26M6.9%
Tech
31.3M34.8%
Building
19.4M21.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35.4B
- RSS assisted
- 409.2K
Scan history
3 scans · Jul 13, 2026 05:33 UTC → Jul 15, 2026 07:05 UTC
Power90.1M
Kill points5.69B
Deaths25.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:05 UTC | #2562 | 90.1M | +4.43K | +2.97M | +12.9K | +15.8K |
| Jul 14, 2026 03:34 UTC | #2562 | 90.1M | +3.89M | - | - | +2.86K |
| Jul 13, 2026 05:33 UTC | #2562 | 86.2M | first scan on record | |||