← Kingdom #2292 leaderboard

BrOoK29

[BNY] Bunny Bandits

as of Jul 13, 2026 23:08 UTC

Kingdom
#2292
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
75450130
Power
70.8M
#34 / 192 by power
Top 97% among 70-100M
Kill Points
3.99B
#7 / 192 by KP
Top 20% among 70-100M
Deaths
23.7M
#15 / 192 by deaths
Top 29% among 70-100M
Kills
338.2M
Healing
234.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 20%Top 4%
DeathsTop 8%Top 29%Top 5%
PowerTop 18%Top 97%Top 12%

Efficiency

KP per heal
17.0
kill points earned per unit healed
Kill / heal ratio
1.44
total kills vs healing
T4+T5 kill share
76.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.70B67.8%
T4
1.23B30.9%
T3
25.4M0.6%
T2
11.6M0.3%
T1
13.5M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
135.2M40.0%
T4
123.2M36.4%
T3
6.35M1.9%
T2
5.80M1.7%
T1
67.6M20.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
15.3M21.7%
Hero
4.81M6.8%
Tech
31.3M44.3%
Building
19.3M27.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
31.1B
RSS assisted
58.6K

Scan history

3 scans · Jul 11, 2026 03:09 UTC Jul 13, 2026 23:08 UTC
Power70.8M
Jul 11, 2026 03:09 UTC - 75,303,254Jul 11, 2026 20:49 UTC - 75,313,404Jul 13, 2026 23:08 UTC - 70,801,087
Kill points3.99B
Jul 11, 2026 03:09 UTC - 3,959,639,436Jul 11, 2026 20:49 UTC - 3,959,639,436Jul 13, 2026 23:08 UTC - 3,987,138,466
Deaths23.7M
Jul 11, 2026 03:09 UTC - 23,385,341Jul 11, 2026 20:49 UTC - 23,385,341Jul 13, 2026 23:08 UTC - 23,684,345
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 23:08 UTC#229270.8M-4.51M+27.5M+299K+1.16M
Jul 11, 2026 20:49 UTC#229275.3M+10.2K--+1.46K
Jul 11, 2026 03:09 UTC#229275.3Mfirst scan on record