SilvErMoon
[BNY] Bunny Bandits
as of Jul 13, 2026 23:08 UTC
- Kingdom
- #2292
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 75453377
Power
86.7M
#16 / 192 by power
Top 36% among 70-100M
Kill Points
2.54B
#15 / 192 by KP
Top 34% among 70-100M
Deaths
16.5M
#31 / 192 by deaths
Top 53% among 70-100M
Kills
214.3M
Healing
121M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 34% | Top 6% |
| Deaths | Top 17% | Top 53% | Top 9% |
| Power | Top 9% | Top 36% | Top 6% |
Efficiency
- KP per heal
- 21.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.77
- total kills vs healing
- T4+T5 kill share
- 74.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.75B69.1%
T4
724.3M28.5%
T3
41M1.6%
T2
11.8M0.5%
T1
7.60M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
87.7M40.9%
T4
72.4M33.8%
T3
10.3M4.8%
T2
5.91M2.8%
T1
38M17.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.5M35.2%
Hero
5.45M6.3%
Tech
31.3M36.2%
Building
19.4M22.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 33.7B
- RSS assisted
- 172K
Scan history
3 scans · Jul 11, 2026 03:09 UTC → Jul 13, 2026 23:08 UTC
Power86.7M
Kill points2.54B
Deaths16.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 23:08 UTC | #2292 | 86.7M | +142K | +476.9K | - | +130.8K |
| Jul 11, 2026 20:49 UTC | #2292 | 86.5M | +52.1K | - | - | +9.84K |
| Jul 11, 2026 03:09 UTC | #2292 | 86.5M | first scan on record | |||