dakki11
[BNY] Bunny Bandits
as of Jul 13, 2026 23:08 UTC
- Kingdom
- #2292
- Civilization
- Civ 9
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 75461133
Power
68.8M
#38 / 192 by power
Top 7% among 50-70M
Kill Points
754.7M
#30 / 192 by KP
Top 22% among 50-70M
Deaths
17.3M
#29 / 192 by deaths
Top 15% among 50-70M
Kills
52.3M
Healing
47.6M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 16% | Top 22% | Top 11% |
| Deaths | Top 16% | Top 15% | Top 8% |
| Power | Top 20% | Top 7% | Top 13% |
Efficiency
- KP per heal
- 15.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.10
- total kills vs healing
- T4+T5 kill share
- 94.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
516.9M68.5%
T4
232.9M30.9%
T3
3.01M0.4%
T2
1.69M0.2%
T1
308.4K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
25.8M49.4%
T4
23.3M44.6%
T3
751.9K1.4%
T2
846.3K1.6%
T1
1.54M2.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14M20.4%
Hero
4.04M5.9%
Tech
31.3M45.6%
Building
19.4M28.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.6B
- RSS assisted
- 61.3K
Scan history
3 scans · Jul 11, 2026 03:09 UTC → Jul 13, 2026 23:08 UTC
Power68.8M
Kill points754.7M
Deaths17.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 23:08 UTC | #2292 | 68.8M | -2.06M | +7.11M | +121K | +34.4K |
| Jul 11, 2026 20:49 UTC | #2292 | 70.8M | +41.4K | - | - | +1.17K |
| Jul 11, 2026 03:09 UTC | #2292 | 70.8M | first scan on record | |||