ᴺᴳRaymizari
No alliance
as of Jul 15, 2026 07:45 UTC
- Kingdom
- #2110
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 75538304
Power
60.8M
#59 / 228 by power
Top 46% among 50-70M
Kill Points
776.3M
#26 / 228 by KP
Top 21% among 50-70M
Deaths
23.3M
#10 / 228 by deaths
Top 5% among 50-70M
Kills
55.8M
Healing
64.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 21% | Top 11% |
| Deaths | Top 5% | Top 5% | Top 5% |
| Power | Top 26% | Top 46% | Top 15% |
Efficiency
- KP per heal
- 12.0
- kill points earned per unit healed
- Kill / heal ratio
- 0.87
- total kills vs healing
- T4+T5 kill share
- 89.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
531.8M68.5%
T4
235M30.3%
T3
6.36M0.8%
T2
2.58M0.3%
T1
568.1K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
26.6M47.6%
T4
23.5M42.1%
T3
1.59M2.8%
T2
1.29M2.3%
T1
2.84M5.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.87M8.0%
Hero
5.25M8.6%
Tech
31.3M51.5%
Building
19.4M31.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.5B
- RSS assisted
- 14K
Scan history
2 scans · Jul 13, 2026 05:28 UTC → Jul 15, 2026 07:45 UTC
Power60.8M
Kill points776.3M
Deaths23.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:45 UTC | #2110 | 60.8M | - | - | - | - |
| Jul 13, 2026 05:28 UTC | #2110 | 60.8M | first scan on record | |||