← Kingdom #2621 leaderboard

KingGong

[2BK1] TO BE KING

as of Jul 14, 2026 04:41 UTC

Kingdom
#2621
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
76301424
Power
92.5M
#24 / 502 by power
Top 18% among 70-100M
Kill Points
4.96B
#22 / 502 by KP
Top 14% among 70-100M
Deaths
26.2M
#29 / 502 by deaths
Top 22% among 70-100M
Kills
382.7M
Healing
203.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 14%Top 3%
DeathsTop 6%Top 22%Top 4%
PowerTop 5%Top 18%Top 5%

Efficiency

KP per heal
24.4
kill points earned per unit healed
Kill / heal ratio
1.88
total kills vs healing
T4+T5 kill share
86.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.24B65.3%
T4
1.68B33.8%
T3
27.3M0.5%
T2
12.7M0.3%
T1
7.99M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
162M42.3%
T4
167.6M43.8%
T3
6.82M1.8%
T2
6.36M1.7%
T1
39.9M10.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
35.4M38.3%
Hero
6.42M6.9%
Tech
31.3M33.9%
Building
19.4M20.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
15.3B
RSS assisted
47.9K

Scan history

3 scans · Jul 11, 2026 04:13 UTC Jul 14, 2026 04:41 UTC
Power92.5M
Jul 11, 2026 04:13 UTC - 92,678,742Jul 11, 2026 21:12 UTC - 92,263,730Jul 14, 2026 04:41 UTC - 92,497,694
Kill points4.96B
Jul 11, 2026 04:13 UTC - 4,808,677,422Jul 11, 2026 21:12 UTC - 4,922,193,299Jul 14, 2026 04:41 UTC - 4,963,832,729
Deaths26.2M
Jul 11, 2026 04:13 UTC - 26,121,183Jul 11, 2026 21:12 UTC - 26,201,387Jul 14, 2026 04:41 UTC - 26,210,697
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 04:41 UTC#262192.5M+234K+41.6M+9.31K+2.01M
Jul 11, 2026 21:12 UTC#262192.3M-415K+113.5M+80.2K+3.42M
Jul 11, 2026 04:13 UTC#262192.7Mfirst scan on record