Kong Lao
No alliance
as of Jul 15, 2026 05:58 UTC
- Kingdom
- #2316
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 764550
Power
56.1M
#51 / 204 by power
Top 70% among 50-70M
Kill Points
745.8M
#41 / 204 by KP
Top 22% among 50-70M
Deaths
10.6M
#53 / 204 by deaths
Top 40% among 50-70M
Kills
181M
Healing
144.7M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 21% | Top 22% | Top 11% |
| Deaths | Top 26% | Top 40% | Top 14% |
| Power | Top 25% | Top 70% | Top 17% |
Efficiency
- KP per heal
- 5.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.25
- total kills vs healing
- T4+T5 kill share
- 30.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
308.6M41.4%
T4
389.2M52.2%
T3
20.8M2.8%
T2
3.33M0.4%
T1
23.9M3.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
15.4M8.5%
T4
38.9M21.5%
T3
5.21M2.9%
T2
1.66M0.9%
T1
119.4M66.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
00.0%
Hero
5.94M10.6%
Tech
31.3M55.8%
Building
18.9M33.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.9B
- RSS assisted
- 65.3K
Scan history
3 scans · Jul 11, 2026 03:19 UTC → Jul 15, 2026 05:58 UTC
Power56.1M
Kill points745.8M
Deaths10.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:58 UTC | #2316 | 56.1M | - | - | - | - |
| Jul 11, 2026 12:17 UTC | #2316 | 56.1M | - | - | - | - |
| Jul 11, 2026 03:19 UTC | #2316 | 56.1M | first scan on record | |||