KingDuck1
[RV45] Rise of Vikings
as of Jul 13, 2026 21:25 UTC
- Kingdom
- #2045
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 76488468
Power
100.8M
#9 / 462 by power
Top 95% among 100-200M
Kill Points
4.15B
#22 / 462 by KP
Top 65% among 100-200M
Deaths
19.6M
#34 / 462 by deaths
Top 78% among 100-200M
Kills
378.3M
Healing
408.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 65% | Top 4% |
| Deaths | Top 8% | Top 78% | Top 7% |
| Power | Top 2% | Top 95% | Top 3% |
Efficiency
- KP per heal
- 10.1
- kill points earned per unit healed
- Kill / heal ratio
- 0.93
- total kills vs healing
- T4+T5 kill share
- 62.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.47B83.5%
T4
642.3M15.5%
T3
4.18M0.1%
T2
8.75M0.2%
T1
27.1M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
173.3M45.8%
T4
64.2M17.0%
T3
1.05M0.3%
T2
4.38M1.2%
T1
135.3M35.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
42.6M42.3%
Hero
7.52M7.5%
Tech
31.3M31.1%
Building
19.4M19.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.8B
- RSS assisted
- 57K
Scan history
3 scans · Jul 11, 2026 02:19 UTC → Jul 13, 2026 21:25 UTC
Power100.8M
Kill points4.15B
Deaths19.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 21:25 UTC | #2045 | 100.8M | +2.24M | - | - | +251K |
| Jul 11, 2026 20:39 UTC | #2045 | 98.6M | +330.4K | - | - | +31.9K |
| Jul 11, 2026 02:19 UTC | #2045 | 98.3M | first scan on record | |||