← Kingdom #2045 leaderboard

KingDuck1

[RV45] Rise of Vikings

as of Jul 13, 2026 21:25 UTC

Kingdom
#2045
Civilization
Civ 14
Town Center
TC 25
VIP
Level 0
Governor ID
76488468
Power
100.8M
#9 / 462 by power
Top 95% among 100-200M
Kill Points
4.15B
#22 / 462 by KP
Top 65% among 100-200M
Deaths
19.6M
#34 / 462 by deaths
Top 78% among 100-200M
Kills
378.3M
Healing
408.7M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 5%Top 65%Top 4%
DeathsTop 8%Top 78%Top 7%
PowerTop 2%Top 95%Top 3%

Efficiency

KP per heal
10.1
kill points earned per unit healed
Kill / heal ratio
0.93
total kills vs healing
T4+T5 kill share
62.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.47B83.5%
T4
642.3M15.5%
T3
4.18M0.1%
T2
8.75M0.2%
T1
27.1M0.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
173.3M45.8%
T4
64.2M17.0%
T3
1.05M0.3%
T2
4.38M1.2%
T1
135.3M35.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
42.6M42.3%
Hero
7.52M7.5%
Tech
31.3M31.1%
Building
19.4M19.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25.8B
RSS assisted
57K

Scan history

3 scans · Jul 11, 2026 02:19 UTC Jul 13, 2026 21:25 UTC
Power100.8M
Jul 11, 2026 02:19 UTC - 98,271,421Jul 11, 2026 20:39 UTC - 98,601,791Jul 13, 2026 21:25 UTC - 100,841,211
Kill points4.15B
Jul 11, 2026 02:19 UTC - 4,147,818,406Jul 11, 2026 20:39 UTC - 4,147,818,406Jul 13, 2026 21:25 UTC - 4,147,818,406
Deaths19.6M
Jul 11, 2026 02:19 UTC - 19,598,689Jul 11, 2026 20:39 UTC - 19,598,689Jul 13, 2026 21:25 UTC - 19,598,689
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 21:25 UTC#2045100.8M+2.24M--+251K
Jul 11, 2026 20:39 UTC#204598.6M+330.4K--+31.9K
Jul 11, 2026 02:19 UTC#204598.3Mfirst scan on record