ʀʜʜNAWAF517メ
[Hmmm] Reality Hits Hard
as of Jul 11, 2026 16:05 UTC
- Kingdom
- #3547
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 76525028
Power
81.2M
#8 / 238 by power
Top 56% among 70-100M
Kill Points
3.06B
#6 / 238 by KP
Top 28% among 70-100M
Deaths
20.5M
#9 / 238 by deaths
Top 39% among 70-100M
Kills
304.2M
Healing
175.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 28% | Top 5% |
| Deaths | Top 4% | Top 39% | Top 7% |
| Power | Top 4% | Top 56% | Top 8% |
Efficiency
- KP per heal
- 17.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.74
- total kills vs healing
- T4+T5 kill share
- 67.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.90B62.0%
T4
1.09B35.7%
T3
41.2M1.3%
T2
11.4M0.4%
T1
16.8M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
94.9M31.2%
T4
109.4M36.0%
T3
10.3M3.4%
T2
5.72M1.9%
T1
83.8M27.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
24M29.5%
Hero
6.62M8.2%
Tech
31.3M38.6%
Building
19.2M23.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24B
- RSS assisted
- 84.1K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.