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[61TC] Resurection KilledBy

as of Jul 12, 2026 07:06 UTC

Kingdom
#3861
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
76545720
Power
68.8M
#33 / 234 by power
Top 6% among 50-70M
Kill Points
6.19B
#3 / 234 by KP
Top 1% among 50-70M
Deaths
32.1M
#4 / 234 by deaths
Top 2% among 50-70M
Kills
509.8M
Healing
328.1M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 2%Top 1%Top 3%
DeathsTop 2%Top 2%Top 3%
PowerTop 15%Top 6%Top 13%

Efficiency

KP per heal
18.9
kill points earned per unit healed
Kill / heal ratio
1.55
total kills vs healing
T4+T5 kill share
81.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.95B63.8%
T4
2.18B35.2%
T3
31.8M0.5%
T2
12.6M0.2%
T1
16.1M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
197.3M38.7%
T4
217.9M42.7%
T3
7.94M1.6%
T2
6.31M1.2%
T1
80.4M15.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
11.9M17.2%
Hero
6.28M9.1%
Tech
31.3M45.5%
Building
19.4M28.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
33.4B
RSS assisted
194.5K

Scan history

3 scans · Jul 11, 2026 02:24 UTC Jul 12, 2026 07:06 UTC
Power68.8M
Jul 11, 2026 02:24 UTC - 68,748,691Jul 11, 2026 02:41 UTC - 68,748,691Jul 12, 2026 07:06 UTC - 68,843,878
Kill points6.19B
Jul 11, 2026 02:24 UTC - 6,185,430,297Jul 11, 2026 02:41 UTC - 6,185,430,297Jul 12, 2026 07:06 UTC - 6,185,430,297
Deaths32.1M
Jul 11, 2026 02:24 UTC - 32,109,727Jul 11, 2026 02:41 UTC - 32,109,727Jul 12, 2026 07:06 UTC - 32,109,727
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 07:06 UTC#386168.8M+95.2K--+10.7K
Jul 11, 2026 02:41 UTC#386168.7M----
Jul 11, 2026 02:24 UTC#386168.7Mfirst scan on record