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[Dc83] Darkness Conquerors

as of Jul 13, 2026 10:50 UTC

Kingdom
#1183
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
76622522
Power
94.5M
#13 / 175 by power
Top 13% among 70-100M
Kill Points
1.53B
#23 / 175 by KP
Top 52% among 70-100M
Deaths
17.3M
#33 / 175 by deaths
Top 50% among 70-100M
Kills
101.8M
Healing
122.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 14%Top 52%Top 8%
DeathsTop 19%Top 50%Top 8%
PowerTop 8%Top 13%Top 4%

Efficiency

KP per heal
12.4
kill points earned per unit healed
Kill / heal ratio
0.83
total kills vs healing
T4+T5 kill share
91.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.17B76.8%
T4
347.6M22.8%
T3
3.25M0.2%
T2
1.88M0.1%
T1
1.34M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
58.6M57.6%
T4
34.8M34.2%
T3
813.6K0.8%
T2
941.9K0.9%
T1
6.68M6.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
36.5M38.6%
Hero
7.33M7.8%
Tech
31.3M33.2%
Building
19.4M20.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
21.1B
RSS assisted
135K

Scan history

3 scans · Jul 10, 2026 20:53 UTC Jul 13, 2026 10:50 UTC
Power94.5M
Jul 10, 2026 20:53 UTC - 103,670,100Jul 12, 2026 00:11 UTC - 100,606,110Jul 13, 2026 10:50 UTC - 94,482,120
Kill points1.53B
Jul 10, 2026 20:53 UTC - 1,402,640,458Jul 12, 2026 00:11 UTC - 1,459,674,364Jul 13, 2026 10:50 UTC - 1,525,701,203
Deaths17.3M
Jul 10, 2026 20:53 UTC - 16,600,083Jul 12, 2026 00:11 UTC - 16,864,991Jul 13, 2026 10:50 UTC - 17,279,297
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 10:50 UTC#118394.5M-6.12M+66M+414.3K+3.32M
Jul 12, 2026 00:11 UTC#1183100.6M-3.06M+57M+264.9K+3.72M
Jul 10, 2026 20:53 UTC#1183103.7Mfirst scan on record