A Chill Guy
No alliance
as of Jul 11, 2026 23:12 UTC
- Kingdom
- #3598
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 76766276
Power
56M
#37 / 505 by power
Top 70% among 50-70M
Kill Points
1.03B
#24 / 505 by KP
Top 15% among 50-70M
Deaths
14.2M
#22 / 505 by deaths
Top 24% among 50-70M
Kills
89.3M
Healing
56.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 15% | Top 10% |
| Deaths | Top 5% | Top 24% | Top 11% |
| Power | Top 8% | Top 70% | Top 17% |
Efficiency
- KP per heal
- 18.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.58
- total kills vs healing
- T4+T5 kill share
- 77.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
625.3M60.7%
T4
382.3M37.1%
T3
13.3M1.3%
T2
6.84M0.7%
T1
2.60M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
31.3M35.0%
T4
38.2M42.8%
T3
3.33M3.7%
T2
3.42M3.8%
T1
13M14.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.15M2.1%
Hero
4.51M8.0%
Tech
31.3M55.9%
Building
19M34.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.48B
- RSS assisted
- 67K
Scan history
3 scans · Jul 9, 2026 21:02 UTC → Jul 11, 2026 23:12 UTC
Power56M
Kill points1.03B
Deaths14.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 23:12 UTC | #3598 | 56M | - | - | - | - |
| Jul 11, 2026 07:30 UTC | #3598 | 56M | - | - | - | - |
| Jul 9, 2026 21:02 UTC | #3598 | 56M | first scan on record | |||