RAZEZOR
[US"A] United States"
as of Jul 16, 2026 19:47 UTC
- Kingdom
- #2636
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 7686079
Power
85.6M
#32 / 351 by power
Top 40% among 70-100M
Kill Points
3.06B
#9 / 351 by KP
Top 28% among 70-100M
Deaths
29.8M
#7 / 351 by deaths
Top 14% among 70-100M
Kills
253.4M
Healing
243.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 28% | Top 5% |
| Deaths | Top 2% | Top 14% | Top 3% |
| Power | Top 10% | Top 40% | Top 7% |
Efficiency
- KP per heal
- 12.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.04
- total kills vs healing
- T4+T5 kill share
- 74.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.38B78.0%
T4
642.5M21.0%
T3
16.4M0.5%
T2
2.92M0.1%
T1
11.7M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
119.2M48.1%
T4
64.3M25.9%
T3
4.09M1.7%
T2
1.46M0.6%
T1
58.7M23.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.4M33.2%
Hero
6.51M7.6%
Tech
31.3M36.6%
Building
19.4M22.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 34.2B
- RSS assisted
- 119K
Scan history
3 scans · Jul 13, 2026 03:59 UTC → Jul 16, 2026 19:47 UTC
Power85.6M
Kill points3.06B
Deaths29.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 19:47 UTC | #2636 | 85.6M | +3.67M | +23.6K | - | +335.3K |
| Jul 14, 2026 05:09 UTC | #2636 | 81.9M | +54.2K | +276.2K | - | - |
| Jul 13, 2026 03:59 UTC | #2636 | 81.8M | first scan on record | |||