ㄴXecutionerㄱ
[2BK1] TO BE KING
as of Jul 15, 2026 04:55 UTC
- Kingdom
- #3555
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 77165202
Power
80.1M
#28 / 251 by power
Top 61% among 70-100M
Kill Points
2.49B
#26 / 251 by KP
Top 35% among 70-100M
Deaths
31.2M
#12 / 251 by deaths
Top 12% among 70-100M
Kills
242.5M
Healing
185.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 35% | Top 6% |
| Deaths | Top 5% | Top 12% | Top 3% |
| Power | Top 12% | Top 61% | Top 9% |
Efficiency
- KP per heal
- 13.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.30
- total kills vs healing
- T4+T5 kill share
- 64.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.67B66.9%
T4
738.4M29.7%
T3
57.6M2.3%
T2
15.2M0.6%
T1
12.7M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
83.3M34.3%
T4
73.8M30.4%
T3
14.4M5.9%
T2
7.60M3.1%
T1
63.4M26.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.7M29.6%
Hero
5.71M7.1%
Tech
31.3M39.1%
Building
19.4M24.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.8B
- RSS assisted
- 65.7K
Scan history
3 scans · Jul 11, 2026 07:49 UTC → Jul 15, 2026 04:55 UTC
Power80.1M
Kill points2.49B
Deaths31.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:55 UTC | #3555 | 80.1M | +2.48M | +21.1M | +9.08K | +1.21M |
| Jul 12, 2026 15:33 UTC | #3555 | 77.7M | -11.9M | +88M | +1.29M | +5.59M |
| Jul 11, 2026 07:49 UTC | #3555 | 89.6M | first scan on record | |||