ᴡᴀɴɢʙᴜ
[dfzx] fklsmd
as of Jul 13, 2026 10:42 UTC
- Kingdom
- #1801
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 77303334
Power
64.5M
#18 / 147 by power
Top 27% among 50-70M
Kill Points
654.5M
#17 / 147 by KP
Top 26% among 50-70M
Deaths
9.61M
#32 / 147 by deaths
Top 46% among 50-70M
Kills
68.4M
Healing
84.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 26% | Top 12% |
| Deaths | Top 22% | Top 46% | Top 15% |
| Power | Top 13% | Top 27% | Top 14% |
Efficiency
- KP per heal
- 7.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.81
- total kills vs healing
- T4+T5 kill share
- 62.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
417.1M63.7%
T4
219.9M33.6%
T3
10.1M1.5%
T2
3.04M0.5%
T1
4.31M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
20.9M30.5%
T4
22M32.1%
T3
2.53M3.7%
T2
1.52M2.2%
T1
21.5M31.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.3M22.2%
Hero
3.79M5.9%
Tech
27.6M42.8%
Building
18.8M29.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7.98B
- RSS assisted
- 128.9K
Scan history
2 scans · Jul 13, 2026 05:15 UTC → Jul 13, 2026 10:42 UTC
Power64.5M
Kill points654.5M
Deaths9.61M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:42 UTC | #1801 | 64.5M | - | - | - | - |
| Jul 13, 2026 05:15 UTC | #1801 | 64.5M | first scan on record | |||