TJ Stone
No alliance
as of Jul 11, 2026 10:12 UTC
- Kingdom
- #1473
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 7746265
Power
123.5M
#33 / 768 by power
Top 27% among 100-200M
Kill Points
13.9B
#60 / 768 by KP
Top 17% among 100-200M
Deaths
69.6M
#14 / 768 by deaths
Top 4% among 100-200M
Kills
903.9M
Healing
714.4M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 17% | Top 1% |
| Deaths | Top 2% | Top 4% | Top 1% |
| Power | Top 5% | Top 27% | Top 1% |
Efficiency
- KP per heal
- 19.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.27
- total kills vs healing
- T4+T5 kill share
- 96.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
11.2B80.9%
T4
2.60B18.8%
T3
29.1M0.2%
T2
9.30M0.1%
T1
3.24M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
560.8M66.1%
T4
260M30.6%
T3
7.27M0.9%
T2
4.65M0.5%
T1
16.2M1.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
63.9M51.7%
Hero
8.96M7.2%
Tech
31.3M25.4%
Building
19.4M15.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 47.8B
- RSS assisted
- 165.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.