Gurkhaa
No alliance
as of Jul 15, 2026 05:40 UTC
- Kingdom
- #1851
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 78653052
Power
66.2M
#49 / 272 by power
Top 20% among 50-70M
Kill Points
1.90B
#10 / 272 by KP
Top 6% among 50-70M
Deaths
25.5M
#10 / 272 by deaths
Top 4% among 50-70M
Kills
152.9M
Healing
82.4M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 6% | Top 7% |
| Deaths | Top 4% | Top 4% | Top 5% |
| Power | Top 19% | Top 20% | Top 13% |
Efficiency
- KP per heal
- 23.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.86
- total kills vs healing
- T4+T5 kill share
- 91.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
941.2M49.5%
T4
929.6M48.9%
T3
22.2M1.2%
T2
7.65M0.4%
T1
698K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
47.1M30.8%
T4
93M60.8%
T3
5.54M3.6%
T2
3.83M2.5%
T1
3.49M2.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
9.91M15.0%
Hero
5.56M8.4%
Tech
31.3M47.4%
Building
19.4M29.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.7B
- RSS assisted
- 55.7K
Scan history
4 scans · Jul 11, 2026 01:21 UTC → Jul 15, 2026 05:40 UTC
Power66.2M
Kill points1.90B
Deaths25.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:40 UTC | #1851 | 66.2M | - | - | - | - |
| Jul 13, 2026 20:00 UTC | #1851 | 66.2M | - | - | - | - |
| Jul 11, 2026 11:09 UTC | #1851 | 66.2M | - | - | - | - |
| Jul 11, 2026 01:21 UTC | #1851 | 66.2M | first scan on record | |||