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[DTF] DOWN To FiGHT

as of Jul 12, 2026 20:02 UTC

Kingdom
#3532
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
78710
Power
84.1M
#13 / 585 by power
Top 46% among 70-100M
Kill Points
6.56B
#6 / 585 by KP
Top 9% among 70-100M
Deaths
21M
#22 / 585 by deaths
Top 37% among 70-100M
Kills
512.1M
Healing
222.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 9%Top 3%
DeathsTop 4%Top 37%Top 6%
PowerTop 3%Top 46%Top 7%

Efficiency

KP per heal
29.4
kill points earned per unit healed
Kill / heal ratio
2.30
total kills vs healing
T4+T5 kill share
92.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.68B71.3%
T4
1.82B27.8%
T3
41.8M0.6%
T2
11.5M0.2%
T1
3.66M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
234.1M51.9%
T4
182.4M40.4%
T3
10.4M2.3%
T2
5.75M1.3%
T1
18.3M4.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
27.3M32.5%
Hero
6.03M7.2%
Tech
31.3M37.3%
Building
19.4M23.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.3B
RSS assisted
121.3K

Scan history

3 scans · Jul 11, 2026 09:06 UTC Jul 12, 2026 20:02 UTC
Power84.1M
Jul 11, 2026 09:06 UTC - 83,827,172Jul 11, 2026 16:02 UTC - 84,060,142Jul 12, 2026 20:02 UTC - 84,059,632
Kill points6.56B
Jul 11, 2026 09:06 UTC - 6,563,789,108Jul 11, 2026 16:02 UTC - 6,563,789,108Jul 12, 2026 20:02 UTC - 6,563,789,108
Deaths21M
Jul 11, 2026 09:06 UTC - 21,033,464Jul 11, 2026 16:02 UTC - 21,033,464Jul 12, 2026 20:02 UTC - 21,033,464
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 20:02 UTC#353284.1M-510---
Jul 11, 2026 16:02 UTC#353284.1M+233K--+19.4K
Jul 11, 2026 09:06 UTC#353283.8Mfirst scan on record