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Bodjers

[F38F] Freaky Fighters

as of Jul 15, 2026 06:09 UTC

Kingdom
#2689
Civilization
Civ 9
Town Center
TC 25
VIP
Level 0
Governor ID
78843978
Power
73.2M
#19 / 285 by power
Top 88% among 70-100M
Kill Points
1.65B
#23 / 285 by KP
Top 50% among 70-100M
Deaths
22.6M
#12 / 285 by deaths
Top 32% among 70-100M
Kills
152.4M
Healing
117.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 9%Top 50%Top 8%
DeathsTop 5%Top 32%Top 6%
PowerTop 7%Top 88%Top 11%

Efficiency

KP per heal
14.0
kill points earned per unit healed
Kill / heal ratio
1.30
total kills vs healing
T4+T5 kill share
83.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
714.8M43.3%
T4
919M55.7%
T3
7.94M0.5%
T2
3.13M0.2%
T1
4.25M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
35.7M23.4%
T4
91.9M60.3%
T3
1.98M1.3%
T2
1.57M1.0%
T1
21.3M13.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
16.3M22.2%
Hero
6.23M8.5%
Tech
31.3M42.8%
Building
19.4M26.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
11B
RSS assisted
19.2K

Scan history

3 scans · Jul 11, 2026 04:35 UTC Jul 15, 2026 06:09 UTC
Power73.2M
Jul 11, 2026 04:35 UTC - 73,027,596Jul 11, 2026 17:57 UTC - 73,027,596Jul 15, 2026 06:09 UTC - 73,188,996
Kill points1.65B
Jul 11, 2026 04:35 UTC - 1,649,028,077Jul 11, 2026 17:57 UTC - 1,649,028,077Jul 15, 2026 06:09 UTC - 1,649,028,077
Deaths22.6M
Jul 11, 2026 04:35 UTC - 22,630,024Jul 11, 2026 17:57 UTC - 22,630,024Jul 15, 2026 06:09 UTC - 22,630,024
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 06:09 UTC#268973.2M+161.4K--+281
Jul 11, 2026 17:57 UTC#268973M----
Jul 11, 2026 04:35 UTC#268973Mfirst scan on record