← Kingdom #3211 leaderboard

red dress

[=HoH] House of Hal

as of Jul 11, 2026 22:37 UTC

Kingdom
#3211
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
78955693
Power
72.8M
#12 / 234 by power
Top 90% among 70-100M
Kill Points
1.76B
#12 / 234 by KP
Top 47% among 70-100M
Deaths
31.7M
#4 / 234 by deaths
Top 11% among 70-100M
Kills
242.5M
Healing
199.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 47%Top 7%
DeathsTop 2%Top 11%Top 3%
PowerTop 6%Top 90%Top 11%

Efficiency

KP per heal
8.8
kill points earned per unit healed
Kill / heal ratio
1.21
total kills vs healing
T4+T5 kill share
54.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
750.3M42.7%
T4
952.7M54.2%
T3
26.1M1.5%
T2
8.69M0.5%
T1
19.8M1.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
37.5M15.5%
T4
95.3M39.3%
T3
6.53M2.7%
T2
4.35M1.8%
T1
98.9M40.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
17.1M23.5%
Hero
4.94M6.8%
Tech
31.3M43.1%
Building
19.4M26.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
37.4B
RSS assisted
133.8K

Scan history

3 scans · Jul 11, 2026 06:32 UTC Jul 11, 2026 22:37 UTC
Power72.8M
Jul 11, 2026 06:32 UTC - 72,776,519Jul 11, 2026 14:53 UTC - 72,776,519Jul 11, 2026 22:37 UTC - 72,772,469
Kill points1.76B
Jul 11, 2026 06:32 UTC - 1,757,579,600Jul 11, 2026 14:53 UTC - 1,757,579,600Jul 11, 2026 22:37 UTC - 1,757,579,600
Deaths31.7M
Jul 11, 2026 06:32 UTC - 31,743,420Jul 11, 2026 14:53 UTC - 31,743,420Jul 11, 2026 22:37 UTC - 31,743,420
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 22:37 UTC#321172.8M-4.05K---
Jul 11, 2026 14:53 UTC#321172.8M----
Jul 11, 2026 06:32 UTC#321172.8Mfirst scan on record