J4F ・Sol1d
[2690] TRAP VIBE
as of Jul 16, 2026 19:41 UTC
- Kingdom
- #2690
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 79154803
Power
106M
#28 / 709 by power
Top 70% among 100-200M
Kill Points
7.99B
#19 / 709 by KP
Top 39% among 100-200M
Deaths
21.4M
#40 / 709 by deaths
Top 73% among 100-200M
Kills
537.4M
Healing
317.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 39% | Top 2% |
| Deaths | Top 6% | Top 73% | Top 6% |
| Power | Top 4% | Top 70% | Top 2% |
Efficiency
- KP per heal
- 25.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.69
- total kills vs healing
- T4+T5 kill share
- 87.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.46B80.8%
T4
1.47B18.4%
T3
34.9M0.4%
T2
14.1M0.2%
T1
10.4M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
322.8M60.1%
T4
147.1M27.4%
T3
8.72M1.6%
T2
7.04M1.3%
T1
51.8M9.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
48.9M46.2%
Hero
6.34M6.0%
Tech
31.3M29.6%
Building
19.4M18.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.7B
- RSS assisted
- 368.2K
Scan history
3 scans · Jul 11, 2026 04:35 UTC → Jul 16, 2026 19:41 UTC
Power106M
Kill points7.99B
Deaths21.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 19:41 UTC | #2690 | 106M | +120.2K | +1.38M | - | +3.89K |
| Jul 12, 2026 03:25 UTC | #2690 | 105.9M | +32K | - | - | +1.04K |
| Jul 11, 2026 04:35 UTC | #2690 | 105.8M | first scan on record | |||