KrachBoomDuck
[36Sr] Starlight Symphony
as of Jul 13, 2026 16:08 UTC
- Kingdom
- #1236
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 79462351
Power
143.3M
#4 / 692 by power
Top 10% among 100-200M
Kill Points
7.76B
#13 / 692 by KP
Top 40% among 100-200M
Deaths
34.6M
#19 / 692 by deaths
Top 37% among 100-200M
Kills
557.7M
Healing
316.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 40% | Top 2% |
| Deaths | Top 3% | Top 37% | Top 2% |
| Power | Top 1% | Top 10% | Top 1% |
Efficiency
- KP per heal
- 24.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.76
- total kills vs healing
- T4+T5 kill share
- 88.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.49B70.8%
T4
2.20B28.3%
T3
34.8M0.4%
T2
30M0.4%
T1
7.91M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
274.7M49.3%
T4
219.7M39.4%
T3
8.69M1.6%
T2
15M2.7%
T1
39.5M7.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
82.9M57.8%
Hero
9.72M6.8%
Tech
31.3M21.9%
Building
19.4M13.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 39.8B
- RSS assisted
- 197.1K
Scan history
3 scans · Jul 10, 2026 21:47 UTC → Jul 13, 2026 16:08 UTC
Power143.3M
Kill points7.76B
Deaths34.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 16:08 UTC | #1236 | 143.3M | -4.54M | +13M | +160K | +768.6K |
| Jul 11, 2026 19:52 UTC | #1236 | 147.9M | +53K | - | - | +4.11K |
| Jul 10, 2026 21:47 UTC | #1236 | 147.8M | first scan on record | |||