Bir Gece Vakti
[BNY] Bunny Bandits
as of Jul 13, 2026 23:08 UTC
- Kingdom
- #2292
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 79661207
Power
96.8M
#5 / 192 by power
Top 7% among 70-100M
Kill Points
1.91B
#20 / 192 by KP
Top 44% among 70-100M
Deaths
18M
#28 / 192 by deaths
Top 48% among 70-100M
Kills
151.4M
Healing
94M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 44% | Top 7% |
| Deaths | Top 15% | Top 48% | Top 8% |
| Power | Top 3% | Top 7% | Top 4% |
Efficiency
- KP per heal
- 20.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.61
- total kills vs healing
- T4+T5 kill share
- 85.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.17B61.4%
T4
705.7M36.9%
T3
23M1.2%
T2
7.14M0.4%
T1
2.58M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
58.6M38.7%
T4
70.6M46.6%
T3
5.75M3.8%
T2
3.57M2.4%
T1
12.9M8.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
43.1M44.5%
Hero
5.38M5.6%
Tech
29.1M30.0%
Building
19.3M19.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 34.7B
- RSS assisted
- 107.7K
Scan history
3 scans · Jul 11, 2026 03:09 UTC → Jul 13, 2026 23:08 UTC
Power96.8M
Kill points1.91B
Deaths18M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 23:08 UTC | #2292 | 96.8M | -9.35M | +82.5M | +732K | +4.74M |
| Jul 11, 2026 20:49 UTC | #2292 | 106.2M | +537.7K | - | - | +53.7K |
| Jul 11, 2026 03:09 UTC | #2292 | 105.7M | first scan on record | |||