㌕ T A R I K ㌖
[63SL] xStarlight
as of Jul 15, 2026 06:04 UTC
- Kingdom
- #3463
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 79776885
Power
78.9M
#13 / 274 by power
Top 66% among 70-100M
Kill Points
6.23B
#3 / 274 by KP
Top 10% among 70-100M
Deaths
34.9M
#2 / 274 by deaths
Top 7% among 70-100M
Kills
525.5M
Healing
253.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 10% | Top 3% |
| Deaths | Top 1% | Top 7% | Top 2% |
| Power | Top 5% | Top 66% | Top 9% |
Efficiency
- KP per heal
- 24.6
- kill points earned per unit healed
- Kill / heal ratio
- 2.08
- total kills vs healing
- T4+T5 kill share
- 78.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.99B64.1%
T4
2.12B34.1%
T3
64.4M1.0%
T2
33.9M0.5%
T1
16.1M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
199.7M38.0%
T4
212.4M40.4%
T3
16.1M3.1%
T2
16.9M3.2%
T1
80.3M15.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
22.4M28.4%
Hero
5.75M7.3%
Tech
31.3M39.7%
Building
19.4M24.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.1B
- RSS assisted
- 67.6K
Scan history
3 scans · Jul 11, 2026 07:06 UTC → Jul 15, 2026 06:04 UTC
Power78.9M
Kill points6.23B
Deaths34.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 06:04 UTC | #3463 | 78.9M | +731.6K | +8.74M | +154.9K | +755.9K |
| Jul 11, 2026 22:54 UTC | #3463 | 78.1M | -2.78M | +11.4M | +64.3K | +398.7K |
| Jul 11, 2026 07:06 UTC | #3463 | 80.9M | first scan on record | |||