Fillfarmidq
No alliance
as of Jul 13, 2026 01:00 UTC
- Kingdom
- #1422
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 7999020
Power
31.3M
#85 / 151 by power
Top 60% among 25-50M
Kill Points
142.1M
#61 / 151 by KP
Top 18% among 25-50M
Deaths
10.6M
#54 / 151 by deaths
Top 7% among 25-50M
Kills
21.2M
Healing
14.8M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 41% | Top 18% | Top 20% |
| Deaths | Top 36% | Top 7% | Top 14% |
| Power | Top 57% | Top 60% | Top 29% |
Efficiency
- KP per heal
- 9.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.43
- total kills vs healing
- T4+T5 kill share
- 62.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
91.1M64.2%
T4
47.4M33.4%
T3
576.7K0.4%
T2
2.09M1.5%
T1
859.7K0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
4.56M30.8%
T4
4.74M32.1%
T3
144.2K1.0%
T2
1.04M7.1%
T1
4.30M29.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.56M14.6%
Hero
2.87M9.2%
Tech
8.69M27.8%
Building
15.2M48.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.5B
- RSS assisted
- 27.4K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.