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[FCK] Fight Club:Kingdom

as of Jul 14, 2026 01:21 UTC

Kingdom
#2425
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
80121556
Power
115.4M
#7 / 374 by power
Top 41% among 100-200M
Kill Points
19.4B
#4 / 374 by KP
Top 9% among 100-200M
Deaths
37.7M
#9 / 374 by deaths
Top 30% among 100-200M
Kills
1.28B
Healing
740.6M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 2%Top 9%Top 1%
DeathsTop 3%Top 30%Top 2%
PowerTop 2%Top 41%Top 2%

Efficiency

KP per heal
26.2
kill points earned per unit healed
Kill / heal ratio
1.73
total kills vs healing
T4+T5 kill share
92.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
15B77.5%
T4
4.27B22.0%
T3
47.7M0.2%
T2
26.4M0.1%
T1
15.4M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
752.3M58.7%
T4
427.2M33.3%
T3
11.9M0.9%
T2
13.2M1.0%
T1
76.9M6.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
57.3M49.6%
Hero
7.43M6.4%
Tech
31.3M27.2%
Building
19.4M16.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
13.5B
RSS assisted
160.6K

Scan history

3 scans · Jul 11, 2026 03:38 UTC Jul 14, 2026 01:21 UTC
Power115.4M
Jul 11, 2026 03:38 UTC - 115,373,533Jul 11, 2026 20:55 UTC - 115,373,533Jul 14, 2026 01:21 UTC - 115,397,533
Kill points19.4B
Jul 11, 2026 03:38 UTC - 19,408,500,851Jul 11, 2026 20:55 UTC - 19,408,500,851Jul 14, 2026 01:21 UTC - 19,408,500,851
Deaths37.7M
Jul 11, 2026 03:38 UTC - 37,725,792Jul 11, 2026 20:55 UTC - 37,725,792Jul 14, 2026 01:21 UTC - 37,725,792
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 01:21 UTC#2425115.4M+24K---
Jul 11, 2026 20:55 UTC#2425115.4M----
Jul 11, 2026 03:38 UTC#2425115.4Mfirst scan on record