OldQ
No alliance
as of Jul 16, 2026 01:22 UTC
- Kingdom
- #2811
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 80203823
Power
37.8M
#144 / 341 by power
Top 33% among 25-50M
Kill Points
639.6M
#30 / 341 by KP
Top 1% among 25-50M
Deaths
13.8M
#37 / 341 by deaths
Top 3% among 25-50M
Kills
71.6M
Healing
69.8M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 1% | Top 12% |
| Deaths | Top 11% | Top 3% | Top 11% |
| Power | Top 43% | Top 33% | Top 24% |
Efficiency
- KP per heal
- 9.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.03
- total kills vs healing
- T4+T5 kill share
- 66.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
276.1M43.2%
T4
339M53.0%
T3
15.2M2.4%
T2
5.79M0.9%
T1
3.43M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
13.8M19.3%
T4
33.9M47.4%
T3
3.80M5.3%
T2
2.89M4.0%
T1
17.2M24.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
448.6K1.2%
Hero
3.59M9.5%
Tech
17.6M46.5%
Building
16.2M42.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.63B
- RSS assisted
- 27.9K
Scan history
3 scans · Jul 13, 2026 06:05 UTC → Jul 16, 2026 01:22 UTC
Power37.8M
Kill points639.6M
Deaths13.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 01:22 UTC | #2811 | 37.8M | - | - | - | - |
| Jul 13, 2026 11:10 UTC | #2811 | 37.8M | - | - | - | - |
| Jul 13, 2026 06:05 UTC | #2811 | 37.8M | first scan on record | |||