← Kingdom #3502 leaderboard

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[MC02] Moonlight Chosen

as of Jul 11, 2026 22:55 UTC

Kingdom
#3502
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
807140
Power
92.4M
#15 / 437 by power
Top 18% among 70-100M
Kill Points
7.50B
#6 / 437 by KP
Top 7% among 70-100M
Deaths
35.8M
#5 / 437 by deaths
Top 7% among 70-100M
Kills
539.6M
Healing
333.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 7%Top 2%
DeathsTop 2%Top 7%Top 2%
PowerTop 4%Top 18%Top 5%

Efficiency

KP per heal
22.5
kill points earned per unit healed
Kill / heal ratio
1.62
total kills vs healing
T4+T5 kill share
87.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
5.49B73.3%
T4
1.95B26.0%
T3
34.3M0.5%
T2
10.5M0.1%
T1
11.3M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
274.7M50.9%
T4
194.8M36.1%
T3
8.58M1.6%
T2
5.25M1.0%
T1
56.3M10.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
33.9M36.7%
Hero
7.78M8.4%
Tech
31.3M33.9%
Building
19.4M21.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
12.3B
RSS assisted
160.6K

Scan history

3 scans · Jul 9, 2026 20:59 UTC Jul 11, 2026 22:55 UTC
Power92.4M
Jul 9, 2026 20:59 UTC - 95,485,531Jul 11, 2026 07:15 UTC - 95,743,451Jul 11, 2026 22:55 UTC - 92,360,713
Kill points7.50B
Jul 9, 2026 20:59 UTC - 7,402,549,233Jul 11, 2026 07:15 UTC - 7,402,549,233Jul 11, 2026 22:55 UTC - 7,497,367,433
Deaths35.8M
Jul 9, 2026 20:59 UTC - 35,708,343Jul 11, 2026 07:15 UTC - 35,708,343Jul 11, 2026 22:55 UTC - 35,827,919
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 22:55 UTC#350292.4M-3.38M+94.8M+119.6K+7.20M
Jul 11, 2026 07:15 UTC#350295.7M+257.9K--+3.87K
Jul 9, 2026 20:59 UTC#350295.5Mfirst scan on record