۞tường۞Baby
[32V] VIETNAM-Building NEW
as of Jul 15, 2026 07:00 UTC
- Kingdom
- #3232
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 81097051
Power
121.7M
#4 / 294 by power
Top 30% among 100-200M
Kill Points
5.71B
#12 / 294 by KP
Top 53% among 100-200M
Deaths
24.4M
#10 / 294 by deaths
Top 65% among 100-200M
Kills
507.9M
Healing
362M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 53% | Top 3% |
| Deaths | Top 4% | Top 65% | Top 5% |
| Power | Top 2% | Top 30% | Top 1% |
Efficiency
- KP per heal
- 15.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.40
- total kills vs healing
- T4+T5 kill share
- 69.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.28B75.0%
T4
1.36B23.8%
T3
27M0.5%
T2
11.1M0.2%
T1
29.1M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
214.2M42.2%
T4
136.2M26.8%
T3
6.75M1.3%
T2
5.54M1.1%
T1
145.3M28.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
63M51.8%
Hero
8.26M6.8%
Tech
31.3M25.8%
Building
19.1M15.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31.6B
- RSS assisted
- 169.6K
Scan history
4 scans · Jul 9, 2026 20:44 UTC → Jul 15, 2026 07:00 UTC
Power121.7M
Kill points5.71B
Deaths24.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:00 UTC | #3232 | 121.7M | +64K | +951.8K | - | +96.9K |
| Jul 13, 2026 02:42 UTC | #3232 | 121.6M | - | - | - | +768 |
| Jul 11, 2026 14:56 UTC | #3232 | 121.6M | +240K | - | - | +6.18K |
| Jul 9, 2026 20:44 UTC | #3232 | 121.4M | first scan on record | |||