Mooch
[29TT] Toxic Templars
as of Jul 13, 2026 22:28 UTC
- Kingdom
- #2229
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 81114275
Power
82.4M
#22 / 259 by power
Top 52% among 70-100M
Kill Points
16.4B
#3 / 259 by KP
Top 1% among 70-100M
Deaths
42.4M
#4 / 259 by deaths
Top 3% among 70-100M
Kills
1.05B
Healing
464.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 1% | Top 1% |
| Deaths | Top 2% | Top 3% | Top 1% |
| Power | Top 9% | Top 52% | Top 8% |
Efficiency
- KP per heal
- 35.4
- kill points earned per unit healed
- Kill / heal ratio
- 2.26
- total kills vs healing
- T4+T5 kill share
- 93.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
12.9B78.5%
T4
3.41B20.7%
T3
81.1M0.5%
T2
38.4M0.2%
T1
5M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
644.3M61.4%
T4
340.6M32.5%
T3
20.3M1.9%
T2
19.2M1.8%
T1
25M2.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.1M28.0%
Hero
8.59M10.4%
Tech
31.3M38.0%
Building
19.4M23.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 33.5B
- RSS assisted
- 180.1K
Scan history
4 scans · Jul 11, 2026 02:58 UTC → Jul 13, 2026 22:28 UTC
Power82.4M
Kill points16.4B
Deaths42.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:28 UTC | #2229 | 82.4M | +3.69M | - | - | +374.1K |
| Jul 12, 2026 16:25 UTC | #2229 | 78.7M | -21.2K | - | - | - |
| Jul 11, 2026 12:01 UTC | #2229 | 78.7M | -1.46K | - | - | - |
| Jul 11, 2026 02:58 UTC | #2229 | 78.7M | first scan on record | |||