SalazarMankini
[78ST] Suicidal Tendencies
as of Jul 15, 2026 23:59 UTC
- Kingdom
- #3178
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 81513269
Power
96.7M
#3 / 371 by power
Top 8% among 70-100M
Kill Points
3.89B
#12 / 371 by KP
Top 21% among 70-100M
Deaths
28.8M
#9 / 371 by deaths
Top 16% among 70-100M
Kills
277.9M
Healing
151.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 21% | Top 4% |
| Deaths | Top 3% | Top 16% | Top 3% |
| Power | Top 1% | Top 8% | Top 4% |
Efficiency
- KP per heal
- 25.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.83
- total kills vs healing
- T4+T5 kill share
- 88.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.80B72.0%
T4
1.07B27.4%
T3
7.43M0.2%
T2
10.5M0.3%
T1
4.77M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
140.1M50.4%
T4
106.8M38.4%
T3
1.86M0.7%
T2
5.26M1.9%
T1
23.8M8.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
38.5M39.8%
Hero
7.49M7.7%
Tech
31.3M32.4%
Building
19.4M20.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 34.7B
- RSS assisted
- 307.9K
Scan history
3 scans · Jul 12, 2026 04:16 UTC → Jul 15, 2026 23:59 UTC
Power96.7M
Kill points3.89B
Deaths28.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 23:59 UTC | #3178 | 96.7M | -3.44M | +92M | +456.3K | +2.28M |
| Jul 12, 2026 21:06 UTC | #3178 | 100.1M | -905.6K | +6.07M | +9.73K | +91.4K |
| Jul 12, 2026 04:16 UTC | #3178 | 101M | first scan on record | |||