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Gaijin

[Vg22] Viking Goats

as of Jul 13, 2026 10:08 UTC

Kingdom
#2722
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
82361717
Power
86.9M
#12 / 359 by power
Top 35% among 70-100M
Kill Points
4.10B
#7 / 359 by KP
Top 19% among 70-100M
Deaths
25.8M
#9 / 359 by deaths
Top 23% among 70-100M
Kills
268M
Healing
275.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 19%Top 4%
DeathsTop 3%Top 23%Top 4%
PowerTop 4%Top 35%Top 6%

Efficiency

KP per heal
14.9
kill points earned per unit healed
Kill / heal ratio
0.97
total kills vs healing
T4+T5 kill share
94.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.07B74.9%
T4
1B24.5%
T3
13.1M0.3%
T2
10.2M0.2%
T1
1.09M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
153.7M57.3%
T4
100.5M37.5%
T3
3.26M1.2%
T2
5.10M1.9%
T1
5.44M2.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
31.7M36.5%
Hero
6.16M7.1%
Tech
29.7M34.2%
Building
19.4M22.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
42.1B
RSS assisted
206.5K

Scan history

3 scans · Jul 11, 2026 04:44 UTC Jul 13, 2026 10:08 UTC
Power86.9M
Jul 11, 2026 04:44 UTC - 86,674,646Jul 12, 2026 03:27 UTC - 86,674,646Jul 13, 2026 10:08 UTC - 86,898,646
Kill points4.10B
Jul 11, 2026 04:44 UTC - 4,102,433,669Jul 12, 2026 03:27 UTC - 4,102,433,669Jul 13, 2026 10:08 UTC - 4,102,433,669
Deaths25.8M
Jul 11, 2026 04:44 UTC - 25,768,355Jul 12, 2026 03:27 UTC - 25,768,355Jul 13, 2026 10:08 UTC - 25,768,355
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 10:08 UTC#272286.9M+224K--+4.57K
Jul 12, 2026 03:27 UTC#272286.7M---+472
Jul 11, 2026 04:44 UTC#272286.7Mfirst scan on record