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[TLS8] TheLastOneStanding

as of Jul 14, 2026 01:00 UTC

Kingdom
#2408
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
8242661
Power
79.3M
#16 / 199 by power
Top 64% among 70-100M
Kill Points
4.07B
#8 / 199 by KP
Top 19% among 70-100M
Deaths
25.8M
#9 / 199 by deaths
Top 23% among 70-100M
Kills
260.4M
Healing
228.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 19%Top 4%
DeathsTop 5%Top 23%Top 4%
PowerTop 9%Top 64%Top 9%

Efficiency

KP per heal
17.8
kill points earned per unit healed
Kill / heal ratio
1.14
total kills vs healing
T4+T5 kill share
96.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.18B78.3%
T4
871.4M21.4%
T3
7.91M0.2%
T2
4.27M0.1%
T1
1.24M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
159.2M62.0%
T4
87.1M34.0%
T3
1.98M0.8%
T2
2.13M0.8%
T1
6.20M2.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
22.1M27.9%
Hero
6.48M8.2%
Tech
31.3M39.5%
Building
19.4M24.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
26.1B
RSS assisted
215.8K

Scan history

3 scans · Jul 11, 2026 03:38 UTC Jul 14, 2026 01:00 UTC
Power79.3M
Jul 11, 2026 03:38 UTC - 79,264,894Jul 11, 2026 12:34 UTC - 79,264,894Jul 14, 2026 01:00 UTC - 79,264,894
Kill points4.07B
Jul 11, 2026 03:38 UTC - 4,068,512,352Jul 11, 2026 12:34 UTC - 4,068,512,352Jul 14, 2026 01:00 UTC - 4,068,512,352
Deaths25.8M
Jul 11, 2026 03:38 UTC - 25,830,873Jul 11, 2026 12:34 UTC - 25,830,873Jul 14, 2026 01:00 UTC - 25,830,873
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 01:00 UTC#240879.3M----
Jul 11, 2026 12:34 UTC#240879.3M----
Jul 11, 2026 03:38 UTC#240879.3Mfirst scan on record