Governor8245067
[Oach] Bloody mantis
as of Jul 12, 2026 21:46 UTC
- Kingdom
- #1140
- Civilization
- Civ 3
- Town Center
- TC 21
- VIP
- Level 0
- Governor ID
- 8245067
Power
14.7M
#172 / 288 by power
Top 26% among <25M
Kill Points
63.6K
#226 / 288 by KP
Top 59% among <25M
Deaths
1.11M
#138 / 288 by deaths
Top 18% among <25M
Kills
2.01M
Healing
1.23M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 79% | Top 59% | Top 74% |
| Deaths | Top 48% | Top 18% | Top 44% |
| Power | Top 60% | Top 26% | Top 53% |
Efficiency
- KP per heal
- 0.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.64
- total kills vs healing
- T4+T5 kill share
- 0.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
00.0%
T4
00.0%
T3
63.6K100.0%
T2
00.0%
T1
00.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
00.0%
T4
00.0%
T3
15.9K100.0%
T2
00.0%
T1
00.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.55M37.7%
Hero
712.5K4.8%
Tech
5.05M34.3%
Building
3.42M23.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.41B
- RSS assisted
- 672
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.